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Supreme Ruler Ultimate

Updated: Mar 2, 2020





















































About This Game BattleGoat Studios is pleased to present Supreme Ruler Ultimate, the pinnacle of sixteen years of development on the Supreme Ruler series of Real Time Geo-Political Military Strategy Games for PC and Mac. Supreme Ruler Ultimate incorporates the stories, campaigns, scenarios, and features from our previous releases and expands on them in our improved game engine. Take control of any nation in the world from World War II through the Cold War and into the near future as our world lurches from one crisis to the next. Play historical or modern Campaigns with specific objectives, attempt one of the many Set-Piece Scenarios for a shorter game, or customize your game experience by picking any nation in the various era Sandboxes and choosing your own preferred Victory Condition. With so many options to choose from, Supreme Ruler Ultimate provides virtually unlimited replayability!- Play Historical or Futuristic Campaigns.- Take Control of any Nation in Sandbox Mode and impact the outcome of an era.- Challenge yourself with Historical Scenarios for a faster-paced gameplay experience.- The butterfly effect... Influence the timeline and outcome of thousands of historical events.- Use Diplomacy, Trade, Espionage, and Intimidation to influence the policies of other nations.- Guide your Nation through an era of unprecedented Scientific Advancement.- Modernize your economy to support your social and military policies.- Sophisticated Real-Time Strategic and Tactical Control of your Military Forces.- Detailed historically-accurate armies down to the Battalion level.- Choose your level of control. Make all decisions or use your Cabinet Ministers to help.- Battle the elements! Fully integrated weather model influences battlefield outcomes.- Up to 16 players in Multiplayer over local network or Internet (PC only) 7aa9394dea Title: Supreme Ruler UltimateGenre: Indie, Simulation, StrategyDeveloper:BattleGoat StudiosPublisher:BattleGoat StudiosRelease Date: 17 Oct, 2014 Supreme Ruler Ultimate supreme ruler ultimate the great war torrent. supreme ruler ultimate cold war mod. supreme ruler ultimate scenario editor. supreme ruler ultimate battlegoat studios building. supreme ruler ultimate best power plant. supreme ruler ultimate release nation. supreme ruler ultimate trainer 9.0 12. supreme ruler ultimate battle groups. supreme ruler ultimate guide. supreme ruler ultimate play as colony. supreme ruler ultimate immigration. supreme ruler ultimate ww1 mod. supreme ruler ultimate 9.1.114 download. supreme ruler ultimate mods. supreme ruler ultimate activation key. supreme ruler ultimate hotkeys. supreme ruler ultimate supply depot. supreme ruler ultimate war guide. supreme ruler ultimate vietnam war. supreme ruler ultimate download free. supreme ruler ultimate civilian rating. supreme ruler ultimate key. supreme ruler ultimate crack. supreme ruler ultimate north korea. supreme ruler ultimate how to play. supreme ruler ultimate 1936 cheats. supreme ruler ultimate demo. supreme ruler ultimate mrantifun. supreme ruler ultimate performance. supreme ruler ultimate v9.1.38 trainer. supreme ruler ultimate torrent download. supreme ruler ultimate how to pay debt. supreme ruler ultimate great war torrent. supreme ruler ultimate loyalty. supreme ruler ultimate increase population. supreme ruler ultimate 9.1.38 trainer. supreme ruler ultimate oil. supreme ruler ultimate unemployment. supreme ruler ultimate naval invasion. supreme ruler ultimate proxy war. supreme ruler ultimate cheat trumpme. supreme ruler ultimate trump tower. supreme ruler ultimate unit list. supreme ruler ultimate peace. supreme ruler ultimate 2020. supreme ruler ultimate last version. supreme ruler ultimate satellites. supreme ruler ultimate unit editor. supreme ruler ultimate 9.1.114 trainer. supreme ruler ultimate world market subsidy. supreme ruler ultimate multiplayer. supreme ruler ultimate security bureau. supreme ruler ultimate ai mod. supreme ruler ultimate casus belli. supreme ruler ultimate vs 1936. supreme ruler ultimate fixed capitals. supreme ruler ultimate increase supply. supreme ruler ultimate road vs rail. supreme ruler ultimate germany guide. supreme ruler ultimate youtube. supreme ruler ultimate crack skidrow. supreme ruler ultimate faster time. supreme ruler ultimate peace treaty. supreme ruler ultimate latest patch. supreme ruler ultimate research. supreme ruler ultimate game settings. supreme ruler ultimate best country. supreme ruler ultimate increase gdp. supreme ruler ultimate limit domestic approval effects. supreme ruler ultimate difficulty settings. supreme ruler ultimate annex colony. supreme ruler ultimate modern world mod. supreme ruler ultimate diplomatic merchant marine. supreme ruler ultimate increase domestic approval. supreme ruler ultimate declare war. supreme ruler ultimate monarch. supreme ruler ultimate unit designs. supreme ruler ultimate how to attack This game has a huge potential. However, every new game they release is just a worse copy of the older one. I bought it for new updates etc. hoping that the game could be playable now, but no... economy, relations, ai pathing issues are just too bad for a grand strategy game, and those problems aren't new. Also lack of events, new features etc. is just not possible to accept. After all these years, they just should have made much more than this broken game. I really wish that they will fix all the issues and add new things to it later, though I don't have any hopes now.. Wonderful game love it. A very good choice for strategic gamers. Played this game for hours on hours.. "From World war I to beyond, a good start to battlegoat's alternative to paradox game types. Early Access though. Good tutorials.. i made half the world communist10\/10 would rush b again. I'd like to share a tale of the great nation of Portugal. Created a powerful alliance between Portugal, USA, Canada, Mexico, and the UK. Started to improve the economy and create jobs. Began to purchase technology and military hardware from allied nations. The world begins to go into chaos. South Korea begins an invasion of North Korea, Japan declares war on China, Germany invades Poland?! (in the year 2021). France, Italy, Denmark declare war on Germany. Germany annexes Denmark. Ukraine declares war on Poland. Poland ceased to exist. Portugal seeks opportunity and finds it when the nations of Northern Africa begin to enter a chaotic period of war. Portugal invades Morocco and Algeria with assistance from Canada, Mexico, USA, UK, and Iceland???? Portugal annexes Morocco and Algeria, whilst Germany ceases to exist divided in half between Ukraine and the Netherlands which somehow found its way into the war. France declares war on Italy and begins to lose, when suddenly Spain joins France in the invasion of Italy, but Italy and Portugal share a Mutual Defense agreement and thus, Portugal declares war on Spain while Italy fights France. Spain is almost no longer a nation. Portugal prepares for annexation. With the Italian and British allies fighting in the north of Europe, Portugal aims its sights at expansion across Africa. All hail, la nacion de Portugal.. Really excited to play the game to its fullest potential but unable to enjoy the game as the MOUSE POINTER KEEPS DISAPPEARING after a certain amount of time. This is really annoying. Plus I cannot minimise the game or multitask while playing, I use this on an iMac running macOS mojave Supreme Ruler Ultimate Update "Insider Build" Version 9.1.12: As announced in our Developer Q&A Video, which you can watch here: https://www.youtube.com/watch?v=RsjdTG_DQ-o the next Supreme Ruler Ultimate Update is nearly ready for release.As this update includes a number of Engine as well as Content changes, we are releasing this under a new "Insider Build" program. We encourage players to give the latest build a try and get back to us with feedback and any issues they encounter.Changes in this build:Version 9.1.12 Increase PPL max id from 2399 to 4999 (reserve 4000 range for modders) More checks for valid ppl id ranges in scripted events Updated Compiler and optimizations for performance improvements Updated DirectX Engine code for performance improvements Updated Steam SDK Replaced Miles Sound System with XAudio2 Replaced MP3 files with newer xWMA format Content: deployment of Syrian troops fixed in SR2020 Content: text fixes in language translations Replacing DirectPlay with Steam Networking Support for Steam Lobbies (beta development) Removed support for LAN networks (must create Steam Lobby) Player Name length extended to 31 char max (from 15) Fixed MP speed set issue with wrong icon speed showing Fixed MP pause/restart issue when running at slow speeds Added "cheat trumpme" (add or subtract $1 trillion) Increased maximum number of battlegroups to 250 from 99 Slight adjustment to goods base pricing of low gdp regions with low production costs Adjusted sequence of loadgamefix cache creation code - to deal with some orbats issues of grouped regions Resolved rare division by zero treasury error when region falls 36 New models courtesy Nerei Leaders and Governments updated for 2017 and 2020 Regional Relationship fixes and updates A number of Mapfixes (facilities, etc) Equipment List UpdatesImportant issues on this Insider Build:- This update is currently for PC only. Don't worry, Mac will be coming soon!- The Multiplayer changes are in Beta mode and will have issues - see discussion on the forums for more information.To install this Insider (beta) Build:- In your Steam Library, right click on the Supreme Ruler Ultimate game title- Select Properties from the menu.- Select the BETAS tab.- Click the dropdown, and select the insider Early Build beta.When you play, you can confirm that you are running the Insider Build by looking at the version number in the menu - it should display as 9.1.12.We look forward to your feedback, more to come soon!- The BattleGoat Studios Team. Supreme Ruler Ultimate Update 9.0.73 and DLC Released: We're pleased to announce a new free update for Supreme Ruler Ultimate. In addition, we're excited to release the new Trump Rising DLC - available now for free!http://store.steampowered.com/app/494110 Play through new Sandbox and Campaign games as Donald Trump, starting in January 2017 as you take office as President, or in 2020 as the world is struggling with chaos and volatility. Or play as any of over 200 updated current day leaders.Changes in this update:Version 9.0.73 Create Units events now respects "nounits on startup" for day 0 / fastfwd Create Units event will only create reserve units if the base ownership matches region High volatility now more likely to be applied against bordering regions Content fix: Remove non-nuclear Silo ICBMs from equipment list Content: Trump Wall and Trump Tower now require "Trump Ideology" tech Content: Small changes to Aircraft techs Content: No Syrian troops in the ISIS territory at start Some relationship changes Will maintain Abu Bakr al-Baghdadi as ISIS leader when starting as region Emplacements can now be built, and can be garrisonned (modern maps); under 'transport'Version 9.0.71 Fixed Social And Taxation screens using wrong datacode (icons) Fixed orientation of Trump Wall to east-west Some Adjustments to ISIL relations (world gets belli, Syria-ISIS, etc) Fixed applyapproval code for handling approval penalties more consistently US partitions have been given US Military Unit AvailabilityVersion 9.0.70 Tactical nukes will now auto fire if missile & unit are set for opp fire & nuke use on Cannot turn on launch authority for a Strategic Nuke (only Tactical) Clear out product display data when a region dies (not in saves; visual only) Supply unit over-deployment / repeat deploy attempt issue resolved Supply units should attempt to refill cargo before departing on resupply mission Improved some performance elements esp on single-player games Exile regions with land but no urban hex will lose their land Fix UI element in notifications and notification lists (flags, positioning of items, etc) Fixed Fuel/Ammo "capture" when capturing water hexes Adjusted Fuel/Ammo capture amounts based on total stocks Content Fixes: Leaders for Modern World updated GlobalCrisis.scenario now uses same CVP and RegionIncl as W2020 (unified) Regional changes to Cypress, French Colonies, Falklands, Serb Republic, etc ISIS and Kurdistan are now active regions Map Fixes (Names, Facilities) Russian North passage is now international waterway Sea Transport "early unload" when passing port / land issue resolved Unload command will preference pier/port and facing direction over other adjacent hexes Can no longer load/unload planes onto ships if not at port Fixed possible issue of colonies without parents if region file not complete Units without a valid region now eliminated on load Implemented AI Theatre Transfer list - better AI long distance pathing Fixed/updated aistance / playeraistance use & definitions (may affect save games) Aistance can now be set from Lobby Game Settings (AI defensive/aggressive etc) AI election losses only cause full political shift on Volatility High or Very High When not doing full polshift. AI election losses will align civ/dip rels Greater use of high volatility settings Exiled regions that return to life will be with same leader (no gov change or polshift) AI Alliances will tend to be more spaced out Minimap slides to right instead of down (more screen area) New Facilities available: Trump Tower, Trump Wall Equipment List adjustments and changes as suggested by Zuikaku's Mod Default Volatility levels increased for some sandboxes (GC is now Very High). BattleGoat Dev Team Livestream Friday July 27th at 3PM Eastern: Join the BattleGoat Development Team as we live-stream a Supreme Ruler Ultimate multiplayer battle to victory and/or defeat, and answer questions from our community along the way.We will be streaming exclusively on Steam, so watch our Supreme Ruler Ultimate store home page or look for the video directly at https://steamcommunity.com/broadcast/watch/76561198097517991 Join the livestream chat and ask questions of the developers! There will also be give-aways to be had, with shirts, posters, game keys, possibly even an elusive BattleGoat.Join us Friday, July 27th, 3PM Eastern (North America) Time, and watch as BattleGoat team members defend the honor of their their ancestral homelands!. Supreme Ruler Ultimate Update Version 9.1.37 Now Available: A new Supreme Ruler Ultimate Update is now available.Mostly content additions and fixes, no engine changes this time:Version 9.1.37 Change of Language (French/German/Spanish/English) no longer requires restart Fixes to some Leader pictures New Meshes (7) courtesy Nerei New modern units added to equipment list Minor map data changes (region colours) Fixes to WWII Campaign eventsAlso posted earlier this month:Version 9.1.36 Audio fix - if unit sound doesn't exist for Strategic or A-A, will use default sound Content: Fixed AA sound in Equip list for older units (pre-1957) from missile to AA gun Added support for roe-use-chem-tactical and bchem artillery ... (Chemical Artillery, and Chemical Weapon Rules of Engagement) Game Engine Compatibility with SR Great War save games Support for multiple WMDATA files - 'dayswmlevel:" Support for TECHEFFECTGARRISONTYPE (96) - 8 garrison types (unitgarrison:) ... (Garrison unit types will improve over time, tied to tech advances) Fix issue where facilities (ie Land Fabs) don't get properly set to region after grouping ... (Issue with a few regions where their unit production capacity appears as zero) -- The BattleGoat Team. Supreme Ruler Ultimate Update 9.0.34 Released: We're pleased to announce the latest Update to Supreme Ruler Ultimate!Summary of the changes with this version:Version 9.0.34 New 1941 Campaigns for Japan and Germany Research Units and techs added by Events will now progress properly Fix for potential negative trade offers against diplo hostile regions Cold War Order of Battle (Unit list) updated for base infantry units Fixed mesh for Apache helicopter Changed Alerts category text - "World Events" from "League of Nations" etc Implemented new lock - Lock minister from Facility Build or Repair Urban Era Facilities now show "modern" stage Fixed issue in tech tree popup where leads-to unit designs not always shown Partisan/Guerrilla move rate reduced by 40% to 3km/h Region codes for grouped regions, modern maps, updated Setting facilities offline no longer turns auto-repair back on Significantly improve Save-Game load times on games w/large armies & missile count Urban (city) facility "era" upgrades fixed / changed to support replace-by, Tech Reqs AI Regions will make greater use of priorities to increase tech and unit research Miscellaneous fixes to events, maps, Order of Battle, Equipment ListThank you all for your continued support of Supreme Ruler Ultimate!-- The BattleGoat Team. Supreme Ruler Ultimate Update 9.0.42 Released: BattleGoat Studios is pleased to announce the latest update to Supreme Ruler Ultimate!Changes in this version: Economic Model Change - reduced Facility & Unit Inflation system closer to SR2020 Added Low unemployment modifier to Facility/Unit costs Added Difficulty level modifier to facility/unit costs Resource / Production Changes: - AI Regions will not liquidate reserve stocks unless necessary - AI Regions will sell excess reserves even if wartime restriction (rubber monopoly etc) - AI Regions will better consider colony production when deciding market sales World market will do more to try to stabilize supply/demand spikes Added New Game Lobby options: - Limited DAR / MAR effects - DebtFree - Third Party Relations Effect - Battle of Atlantic Improved Activation key check when launched from Steam (Win/Admin errors etc) Diminishing returns from significant tech effect boosts to social ratings Tech Tree: Reduced Social Health effects of many medical techs Improved MP Sync Error checking; added "Pause on Sync Error" option in MP Games Singapore now added to Strategic Transit Zone list (w/Panama, Suez, Turkish Str) Nicaragua river mapfix Rename Region and Rename City/Facility added Switch to INTEL compiler - performance improvements, resolve build issuesThis build is available for both PC and Mac.The Economic and Resource/Production model changes are the biggest changes in this build, and those will generally affect saved-games as well as new games, although a few elements will only be in full force in new games.. Supreme Ruler Ultimate Update!: We're releasing a new Update to Supreme Ruler Ultimate today - a number of content updates, general improvements, and new Map Editor support for creating custom maps and automatically (procedurally generated) new maps! Version 9.1.114 Map Editor and Modding Features: Map Editor Procedural Generation Added Map Background and Minimap automatically generated for custom maps Map background (water) colour now defaults to blue not green New Custom Scenario, "Islands" Sandbox, Campaign and Scenario changes: Added new Brazil and Chile leaders Added rubber plantations to Liberia '36 techs updated Map fixes to modern map Falklands Scenario Fix Map fixes to 1936 map Renamed Manufacturing Improvements '16 to Early Manufacturing Change croatian/austrian battlezone in 1936 Added Uranium deposits to UK (modern day sandboxes) Added nuclear missile techs to UK (modern day sandboxes) Addex X group to Bosnia, Croatia, Macedonia, Montenegro, Serbia, Kosovo + Slovenia & removed T group Map fix for 2020 maps (lone Argentinian air fab) UI Updates and Changes: UI fix for quality indicator on missile designs Added location of units in diplomatic trades, other minor hap changes Various unit picnum fixes New Nerei Textures (M110, M270 MLRS, UH-1, UH-60JA, SH-60J) Added scrap all node facilities in hex, accessible through UI (Hotkey <Ctrl> + <Shift> + <Z>) Added scrap all transport in hex (Hotkey <Ctrl> + <Shift> + <X>) Hap fixes (Iconized Supply Header in land department) Updated GUI level for trump scenarios to use Modern GUI New Map option, capital stars show relationship values Game Engine Changes: Fix rare crash bug where unit paths or targets can be set off-map (-ve y) Fix formation move over X0 (date line) MPSAVE / MPAUTOSAVE file names now start with lobby name Some more adjustments to "Windows Activate" to address some rare alt-tab issuesMerry Christmas, Happy Holidays, and Joyous World Domination!-- The BattleGoat Team. Supreme Ruler Ultimate Version 9.0.75 Update Released: This update resolves some crash situations caused by bad event data, and also updates the Casus Belli / Volatility relationships.In addition, some modding features have been added, and the Trump Rising Sandboxes have been included in the core game.Version 9.0.75 Resolved a crash caused by bad ShatteredWorld data with invalid parent region Check and correct invalid parent region on loading games Fixed a crash for invalid 'other' region in scripted events with certain event flags Better error checking in scripted event processor for invalid regions Resolved a potential issue with unification vote calculations when a region didn't rank Increased number of mesh numbers supported to 4096; defined ranges for modders Increased number of ugbits pages to 16 plus 1 for base (0) page for modders Increased picnums max from 1024 to 4096 World volatility negative effects on relations and belli reduced and more gradual Added volatility value to provocation calculation (up to double at max) Updated Localtext for TechTree (missing Airplane and Trump tech text) Added new unit models provided by forum user Nerei Modern Scenarios (2017/2020 Trump) now included in core game. Supreme Ruler Ultimate Update 9.0.26 Released: BattleGoat Studios is pleased to release our latest Update for Supreme Ruler Ultimate...Changes with this Update:Version 9.0.26 Slight fix to firing missiles from air proxy (inherit proxy from plane) Support Govt / Support Opposition now also influences belli values (both ways) -- (Effect is stronger if acting region has good treaty & WM approvals) Adjustments to AI Ruler consideration of hostile action in high volatility Resolved rare crash when zoomed in to top of map north/west of Alaska Resolved Air Transport compiler bug, again (hopefully for good) 1941 starting known designs updated Support for multiple AIParams files Alert message list now has game option to sort ascending (My Options - General) Fixed support for alterante region names Hong Kong, Puerto Rico and French Guiana now colonies in modern maps Map fixes Bulgaria/Romania for '36 through '41 maps Map fixes to modern maps Cold War map starting designs/techs improved, ticket remains open Cuban Cigars scenario fixed Hanoi Hilton scenario fixed Burma Flag fixed, Mod flag for Facist France added GUI fix, expense report tooltip, overdraft interest charge reported Research Expense report fixed Adjusted naval strategic deploy locations Leader fixes in modern maps Events improved for '40 and 41 start Sandboxes including Bessarabia, Second Vienna and Treaty of Croiva Tech Tree minor update, some dead end techs removed/remapped Equipment file, tech prereq fixes, Obsolete date adjustments Equipment file, Enterprise style nuclear supercarriers for other nations Equipment file, Italian Carrier-based aircraft for 1942 and 1945 Equipment file, minor fixes to unit stats Removed IDLE from Espionage choices Starting Domestic Approval fixed for 1940, 1941 Maps (esp Germany/Italy) Social Services (safety net) spending no longer increases GDP Birth Rate and Immigration fixed for high GDP regions Petrol is now consider a consumer good as well as a military good for Minister Priorities Individual Bond controls added to Treasury Minister panel America Votes scenario region selection fixed, No-Allies version addedAnd our appreciation to all the players that opted-in to the Beta builds and help test this release. We will be continuing to use the Beta system to push changes and updates more often, so stay tuned for more... we're already working on the next set of updates.Thank you for all your feedback and support!

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